| Intro to Programming | Data Structures | Java Programming |
| Ch 1 Introduction to C++ | Ch 1 Phases of Development (BW) | Ch 1 Introduction |
| Ch 2 C++ Basics | Ch 2 ADTs and C++ Classes (BW) | Ch 2 Introduction to Objects |
| Ch 4 Functions I | Ch 3 Container Classes (BW) | Ch 3 Everything Is an Object |
| Ch 5 Functions II | Ch 4 Pointers and Dynamic Arrays (BW) | Ch 4 Operators |
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Ch 6 I/O Streams |
Ch 5 Linked Lists (BW) |
Ch 5 Controlling Execution |
| Ch 10 Defining Classes | Ch 6 Initialization & Cleanup | |
| Ch 3 More Flow of Control | Exceptions (BW) |
Ch 7 Access Control |
| Ch 11 Friends & Overloaded Operators | Ch 8 Queues (BW) | Ch 8 Reusing Classes |
| Ch 12 Separate Compilation & Namespaces | Ch 9 Recursion | Ch 9 Polymorphism |
| Ch 7 Arrays | Ch 10 Trees | Ch 10 Interfaces |
| Ch 8.1 C-Strings | Ch 11 Tree Projects | Ch 11 Inner Classes |
| Ch 12 Searching | Ch 12 Holding Your Objects | |
| Ch 13 Sorting | Ch 13 Error Handling with Exceptions | |
| Ch 14 Inheritance | Ch 14 Strings | |
| Ch 15 Graphs | Ch 15 Type Information | |
| Ch 19 I/O | ||
| Ch 22 Concurrency | ||
| Ch 23 Graphical User Interfaces |
2008/03/18